BufferPutPtr Method (MFAudioBufferClass)
buffer's line
audio properties
number of audio samples
pointer to audio data
channels' list, for example "0,1,2,3"
Puts audio data to a buffer. If _pbAudio is NULL then the buffer is filled with silence
Syntax
Public Overridable Sub BufferPutPtr( _
   ByVal _bsLine As String, _
   ByRef _pAudProps As M_AUD_PROPS, _
   ByVal _lSamples As Integer, _
   ByVal _pbAudio As Long, _
   ByVal _bsChannelsList As String _
) 
public virtual void BufferPutPtr( 
   string _bsLine,
   ref M_AUD_PROPS _pAudProps,
   int _lSamples,
   long _pbAudio,
   string _bsChannelsList
)
public procedure BufferPutPtr( 
    _bsLine: String;
   var  _pAudProps: M_AUD_PROPS;
    _lSamples: Integer;
    _pbAudio: Int64;
    _bsChannelsList: String
); virtual; 
public: virtual void BufferPutPtr( 
   BSTR* _bsLine,
   ref M_AUD_PROPS _pAudProps,
   int _lSamples,
   long _pbAudio,
   BSTR* _bsChannelsList
) 

Parameters

_bsLine
buffer's line
_pAudProps
audio properties
_lSamples
number of audio samples
_pbAudio
pointer to audio data
_bsChannelsList
channels' list, for example "0,1,2,3"
See Also

Reference

MFAudioBufferClass Class
MFAudioBufferClass Members