BufferFrameFill Method (MFAudioBufferClass)
buffer's line
frame to be filled from buffer
number of audio samples
channels' list, for example "0,1,2,3"
Reads audio from buffer to a frame. If _nSamples = 0 then the audio duration calculated from frame rate, if _nSamples < 0 then whole buffer is used.
Syntax
Public Overridable Sub BufferFrameFill( _
   ByVal _bsLine As String, _
   ByVal _pFrame As MFFrame, _
   ByRef _plSamples As Integer, _
   ByVal _bsChannelsList As String _
) 
public virtual void BufferFrameFill( 
   string _bsLine,
   MFFrame _pFrame,
   out int _plSamples,
   string _bsChannelsList
)
public procedure BufferFrameFill( 
    _bsLine: String;
    _pFrame: MFFrame;
   Out  _plSamples: Integer;
    _bsChannelsList: String
); virtual; 
public: virtual void BufferFrameFill( 
   BSTR* _bsLine,
   MFFrame* _pFrame,
   [PARAMFLAG::Out] int _plSamples,
   BSTR* _bsChannelsList
) 

Parameters

_bsLine
buffer's line
_pFrame
frame to be filled from buffer
_plSamples
number of audio samples
_bsChannelsList
channels' list, for example "0,1,2,3"
See Also

Reference

MFAudioBufferClass Class
MFAudioBufferClass Members