Sub GetPlayingFrame( _
ByVal As String, _
ByRef As Integer, _
ByRef As String _
)
void GetPlayingFrame(
string ,
out int ,
out string
)
procedure GetPlayingFrame(
: String;
Out : Integer;
Out : String
);
void GetPlayingFrame(
BSTR* ,
[PARAMFLAG::Out] int ,
[PARAMFLAG::Out] BSTR*
)