Operates behavior of synchronized objects: if "bSkip"=1 the objects skip frames (before synchronized start of objects), if "bSkip"=0 the objects starts to send (or receive) frames (synchronized start)
Syntax
Public Overridable Sub SkipFrames( _
ByVal As Integer _
)
public virtual void SkipFrames(
int
)
public procedure SkipFrames(
: Integer
); virtual;
public: virtual void SkipFrames(
int
)
Parameters
- _bSkip
- indicates whether frames are skipped
See Also