MPLATFORMLib Namespace > MMixerClass Class : ScenesGetByIndex Method |
Public Overridable Sub ScenesGetByIndex( _ ByVal _nIndex As Integer, _ ByRef _pbsSceneID As String, _ ByRef _ppScene As IMElements _ )
public virtual void ScenesGetByIndex( int _nIndex, out string _pbsSceneID, out IMElements _ppScene )
public procedure ScenesGetByIndex( _nIndex: Integer; Out _pbsSceneID: String; Out _ppScene: IMElements ); virtual;
public: virtual void ScenesGetByIndex( int _nIndex, [PARAMFLAG::Out] BSTR* _pbsSceneID, [PARAMFLAG::Out] IMElements* _ppScene )
Here is example of how to remove all scenes form mixer configuration:
Dim myMixer As New MMixerClass() myMixer.ObjectStart(Nothing) Dim nCount As Integer myMixer.ScenesGetCount(nCount) For i As Integer = 0 To nCount - 1 Dim mySceneID As String Dim myScene As IMElements myMixer.ScenesGetByIndex(i, mySceneID, myScene) myMixer.ScenesRemove(mySceneID) Next
MMixerClass myMixer= new MMixerClass(); myMixer.ObjectStart(null); int nCount; myMixer.ScenesGetCount(out nCount); for (int i=0; i<nCount; i++) { string mySceneID; IMElements myScene; myMixer.ScenesGetByIndex(i, out mySceneID, out myScene); myMixer.ScenesRemove(mySceneID); }
var myMixer: MMixer; myObject: IMObject; myScenes: IMScenes; mySceneID: widestring; myScene: IMElements; i, nCount: integer; begin //initialize a mixer myMixer:= CreateComObject(CLASS_MMixer) as MMixer; myObject:= myMixer as IMobject; myObject.ObjectStart(nil); myScenes := myMixer as IMScenes; myScenes.ScenesGetCount(nCount); for i:=0 to nCount-1 do begin myScenes.ScenesGetByIndex(i, mySceneID, myScene); myScenes.ScenesRemove(mySceneID); end; end;