Public Overridable Sub MFFrameCreateFromTexture( _
ByRef As M_AV_PROPS, _
ByVal As Object, _
ByVal As Integer, _
ByVal As Long, _
ByRef As IMFFrame, _
ByVal As String _
)
public virtual void MFFrameCreateFromTexture(
ref M_AV_PROPS ,
object ,
int ,
long ,
out IMFFrame ,
string
)
public procedure MFFrameCreateFromTexture(
var : M_AV_PROPS;
: TObject;
: Integer;
: Int64;
Out : IMFFrame;
: String
); virtual;
public: virtual void MFFrameCreateFromTexture(
ref M_AV_PROPS ,
IUnknown* ,
int ,
long ,
[PARAMFLAG::Out] IMFFrame* ,
BSTR*
)